Philippines’ Gaming GGR Hit $6.61 Billion in 2025 as Online Led the Way iGame

Philippines’ Gaming GGR Hit $6.61 Billion in 2025 as Online Led the Way

(AsiaGameHub) - The Philippine gaming industry concluded 2025 with a definitive shift in leadership. Revenue from online and electronic gaming surpassed that of licensed casinos, establishing it as the primary growth driver for the sector. Good to Know Full-year 2025 gross gaming revenue reached PHP396.14 billion, or about US$6.61 billion, up 6.39% from 2024. Electronic and online gaming brought in PHP201.12 billion, up 30.04%, and made up 50.77% of total GGR. Licensed casino revenue fell 9.6% to PHP182.50 billion, while Casino Filipino revenue dropped nearly 21% to PHP12.52 billion. Online Overtakes Casinos In Philippines Gaming Market Data from Pagcor revealed the true source of growth in 2025. Electronic and online gaming yielded PHP201.12 billion, a 30.04% increase from the PHP154.66 billion recorded the previous year. According to Pagcor's classification, this category encompasses e-bingo, e-games, bingo grantees, and onsite and offsite poker. By the end of the year, it had overtaken licensed casinos, representing 50.77% of the industry's total GGR. This transition was significant as land-based performance weakened. Licensed casinos generated PHP182.50 billion, a 9.6% decrease compared to the year before. Revenue from Pagcor-operated Casino Filipino venues declined even more sharply, falling nearly 21% to PHP12.52 billion. The gains from the online segment were sufficient to counteract this decline and maintain growth in the total market GGR. Pagcor Chairman and CEO Alejandro Tengco stated that this trend illustrates the extent of the market's transformation:“The increase in electronic gaming revenues shows how the industry has evolved. Online gaming is no longer a supplementary segment but has now become the leading driver of overall GGR growth.” This growth occurred despite the implementation of stricter digital controls in the third quarter of 2025. Pagcor indicated that reforms targeting the online sector and more rigorous digital payment rules were enacted to enhance transaction traceability, safeguard players, and bolster confidence in the regulated market. Tengco also attributed the 2025 results to a balance in policy rather than unchecked expansion. He said: “The 2025 GGR performance underscores the importance of regulatory balance as the industry evolves. “Our objective is not simply to grow revenues, but to ensure that growth is sustainable, transparent, and compliant because of a stronger regulatory environment that supports the long-term stability of the gaming industry.” Within the broader Asian market, this combination is notable. The growth of the Philippines' gaming industry now relies more substantially on regulated digital channels, while the traditional casino sector is no longer the primary contributor. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Rank Group Reports Robust Q3, Gaming Revenue Increases 5% to £205.4M iGame

Rank Group Reports Robust Q3, Gaming Revenue Increases 5% to £205.4M

(AsiaGameHub) - The Rank Group has announced a further quarter of growth and has maintained its full-year profit forecast. Its physical venues performed robustly, while its digital operations provided additional momentum, with management confirming that existing strategies are expected to lead to improved annual earnings. Good to Know Third-quarter like-for-like net gaming revenue increased by 5% to £205.4 million. The Group anticipates an operating profit of £68 million for FY2025-2026, exceeding the previous year's £63.7 million. Revenue growth was reported across the Grosvenor, Mecca, digital, and Spain divisions. Land Based Growth Keeps Rank On Track The most significant improvement originated from the company's brick-and-mortar locations. Grosvenor Casinos generated £95.0 million in Q3 revenue, a 5% increase, with gaming machines driving the advance by growing 10% following the addition of approximately 850 new units after UK regulatory amendments. The company is also expanding its retail sports betting offering, which is now live in 38 out of 50 venues, with trials underway in Luton, Leicester, and Reading. Group-wide, like-for-like net gaming revenue for the quarter ending March 31 hit £205.4 million. For the first nine months of the fiscal year, revenue was up 6% to £625.2 million. The Group reaffirmed its expectation for a like-for-like operating profit of £68 million for FY2025-2026, which is higher than the £63.7 million achieved in FY2024-2025. Management also restated a medium-term goal of reaching at least £100 million in operating profit. Interim Chief Executive Richard Harris stated:“It was pleasing to see continued revenue growth across all businesses and strong profit conversion in Q3, despite a tough macroeconomic backdrop. The results demonstrate the resilience of the business, the strength of the customer proposition, and the growth initiatives we have in place.” Digital revenue increased by 4% to £60.9 million. The UK digital segment saw only a 2% rise, but this was offset by a 14% surge in Spain. Nonetheless, the digital division continues to face the most pressure due to the increase in the UK Remote Gaming Duty from 21% to 40%. The company estimates the annualised financial impact before mitigation measures is approximately £46 million. In response, management has executed cost-reduction initiatives and renegotiated contracts. This has involved reducing staff numbers, cutting marketing and sponsorship expenditures, and securing new terms with suppliers. Concurrently, Rank has sustained investment in performance marketing and customer incentives, indicating a strategy to safeguard growth while managing expenses. Harris commented:“Having implemented the actions required to mitigate much of the impact of higher RGD in our UK digital business, and with clear plans in place to drive sustainable revenue growth, the group is well placed to deliver the medium-term objective of generating at least £100 million operating profit.” In other areas, Mecca revenue grew 5% year-on-year to £37.8 million. This business is also poised to benefit from the abolition of bingo duty, which is projected to save around £6 million annually and contribute to double-digit operating profit growth. In Spain, Enracha reported revenue of £11.7 million, a 9% increase, bolstered by a 27% jump in gaming machine revenue. The company did highlight one external risk, noting that conflict in the Middle East continues to create uncertainty regarding international travel. Despite this, it anticipates revenue growth will persist into the fourth quarter. External analysts provided a mixed yet generally positive assessment. Regulus Partners noted that Rank must continue to support its land-based portfolio without allowing its online offering to weaken, adding:“This will require investment more than mitigation.” Peel Hunt said: “We could upgrade our forecasts by more, but we remain uncertain about the impact of increased UK remote gaming duty. However, we still see a clear route to over £100m of operating profit as investments continue to pay off.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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GameStop Introduces Power Packs—Card Packs With a Sell-Back Option—but Is This Gambling? iGame

GameStop Introduces Power Packs—Card Packs With a Sell-Back Option—but Is This Gambling?

(AsiaGameHub) - GameStop has launched public sales of Power Packs, a new card offering centered on immediate reveals, PSA-certified graded cards, and fast resale possibilities. The product’s design is straightforward, but its legal risks are not. Good to Know Power Packs became available to the public on April 15 and feature Pokémon, football, baseball, and basketball cards. Pricing ranges from $25 up to $2,500. Purchasers can unveil a card, have it shipped, store it in a PSA Vault, or resell it via the platform. GameStop Introduces a Chance-Based Card Product GameStop and PSA have rolled out Power Packs as a digital card product where buyers pay upfront before learning what they’ve received. Pack tiers span from the $25 Starter level to the $2,500 Lunar tier, and GameStop states higher tiers give buyers a shot at more valuable cards—with no guarantees. Card values shown on the site refresh every five minutes. This model is what sets the product apart. After a card is revealed, users can keep the graded slab in a PSA Vault, have it shipped within the U.S., or sell it on the Power Packs website. In short, a buyer can pay, open the pack, see the result, and cash out without ever taking physical possession of the card. GameStop is entering a space already tied to debates about gambling. eBay limits case breaks, box breaks, and pack breaks to pre-approved sellers and says chance-based listings are generally not allowed. eBay also requires buyers in these approved breaks to receive the full pack, box, or slot they purchased. Power Packs aren’t box breaks, but the key concern feels familiar. Buyers pay for an uncertain outcome, hope for a high-value find, and can reinvest proceeds into more purchases. This kind of setup has drawn legal and platform attention across collectibles and digital products for years. Based solely on the product’s mechanics, GameStop is stepping into a category that could invite closer scrutiny. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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DraftKings Sets Date for Alberta Registration, Plans Launch on July 13 iGame

DraftKings Sets Date for Alberta Registration, Plans Launch on July 13

(AsiaGameHub) - DraftKings is positioning itself for the Alberta market ahead of the official opening. The company has initiated pre-registration and targets a July 13 debut, subject to authorization from the Alberta Gaming, Liquor, and Cannabis Commission. Key Highlights DraftKings intends to go live in Alberta on July 13. The pre-registration process has already commenced. Users can register accounts now, though deposit and wagering capabilities will remain disabled for another three months. DraftKings Secures Early Foothold in Alberta Although Alberta's market hasn't officially opened, DraftKings is already securing its spot. The Boston-headquartered sports betting and digital casino provider announced on Thursday its intention to launch in the province on July 13, coinciding with the start of regulated gambling. Currently, the operator is accepting pre-registrations while awaiting licensing and regulatory clearance from the AGLC. Consequently, while Alberta residents can set up accounts, they are unable to fund them or place wagers until the official launch date arrives. This isn't DraftKings' first foray into Canada, as it already has a presence in Ontario—currently the nation's only fully legalized online gaming market. The move into Alberta provides the brand with a strategic and viable route for further growth within the nation.Greg Karamitis, DraftKings' executive vice president and general manager of sports, stated: “We are thrilled to grow DraftKings' Canadian presence and introduce our online sportsbook and casino products to Alberta's residents. With the planned launch timed alongside the North American-hosted World Cup, it is an ideal time for local sports enthusiasts to connect with our platform.” DraftKings is adding its name to a roster that already features theScore Bet, Caesars, BetRivers, and PointsBet, all of which are currently offering pre-registration to Alberta users ahead of the market's opening. Today, @DraftKings shared its plans to debut its online sports wagering and casino services in Alberta, Canada, pending licensing and regulatory clearance. Upon approval, DraftKings Sportsbook and Casino expects to be accessible on the province’s upcoming universal… pic.twitter.com/lvUuYX7MbO— DraftKings News (@DraftKingsNews) April 16, 2026 This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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North Fork Rancheria Continues Madera Casino Construction Despite Court Setback iGame

North Fork Rancheria Continues Madera Casino Construction Despite Court Setback

(AsiaGameHub) - Construction on the North Fork Rancheria's project continues. The tribe states the Madera casino development will proceed despite a recent California court decision, asserting that gaming on the trust land associated with the site is regulated by federal law, not state law. Good to Know The California Supreme Court opted not to hear an appeal of the lower court's decision, allowing that ruling to stand. According to North Fork, federal authorizations granted in 2012 and 2016 continue to validate the project. Work began in 2024, and the tribe maintains a target opening date of 2026 for the casino. Federal Approval Still Sits At The Center The fundamental stance of the North Fork Rancheria remains unchanged by state legal challenges. The tribe reiterates that its authority to operate a gaming facility near Madera is based on federal trust land status and federal permits, a position it reaffirmed following the latest upheld California ruling. In a statement, the tribe said: “The North Fork Rancheria’s right to game on its federal trust land near Madera, CA, is governed exclusively by federal law. Federal approvals of the North Fork project occurred in 2012 and 2016, and the federal courts have since upheld each approval in final, non-appealable decisions.”This conflict between legal jurisdictions has been central to the dispute for years. Opposing parties, such as the Picayune Rancheria of the Chukchansi Indians and community groups against gaming, contend the development lacks proper state consent after a 2014 statewide ballot measure opposed it. North Fork consistently references the federal process that authorized the site and subsequently placed the land into trust. Building commenced in 2024 on a 100,000-square-foot casino facility near Highway 99. North Fork confirms construction is ongoing, and official project updates indicate the casino is being built with a planned 2026 launch. The tribe also characterized the venture as an economic initiative for its members and the surrounding region. In the same statement, it said: “North Fork will continue to comply with all applicable law as it proceeds with construction of its project to benefit the regional economy and the lives of its more than 3000 tribal citizens.”The project's size is a major reason the controversy persists. The blueprint includes over 2,400 slot machines, 40 gaming tables, and eight restaurants, with the tribe and its backers frequently mentioning the creation of approximately 1,000 jobs. Opponents, however, continue to accuse the tribe of "reservation shopping," as the proposed casino location is over 30 miles from the tribe's 80-acre rancheria in the Madera County mountains, despite federal recognition of historical connections to the Highway 99 area. Past federal court rulings continue to provide North Fork's primary legal support. A federal court dismissed challenges from the project's adversaries in 2016, with U.S. District Judge Beryl Howell stating then: “The law is not on their side.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Tennessee House Moves Forward with HB 1885 to Prohibit Sweepstakes Casinos iGame

Tennessee House Moves Forward with HB 1885 to Prohibit Sweepstakes Casinos

(AsiaGameHub) - Tennessee legislators have advanced HB 1885, further defining a legislative effort targeting online sweepstakes casinos. A unanimous committee decision moved the bill forward for additional scrutiny, maintaining regulatory pressure on the state's unlicensed gambling sites. Key Details HB 1885 received a unanimous endorsement from the House Finance, Ways, and Means Committee. The legislation is scheduled for review by the Calendar and Rules Committee this Thursday. The proposal seeks to categorize sweepstakes casino infractions under the provisions of the Tennessee Consumer Protection Act of 1977. Tennessee Advances Legislation Targeting Sweepstakes Casinos HB 1885 continues to progress in Tennessee following its approval by the House Finance, Ways, and Means Committee. The bill is now slated for consideration by the Calendar and Rules Committee. The legislation was sponsored by Rep. Scott Cepicky and co-sponsored by Rep. Clay Doggett. The primary focus of the bill is to address online sweepstakes casinos that operate as promotional sweepstakes platforms while marketing themselves as legal, free-to-play social gaming sites. Essentially, the bill targets platforms where users wager virtual currency on casino-style games with the ability to exchange winnings for virtual currency or tangible prizes. This distinction is critical, as legislators aim to differentiate these platforms from authorized gaming entities already governed by state law. Rather than impacting regulated operators, HB 1885 specifically targets internet gambling platforms that function outside of existing regulatory frameworks.The bill places a strong emphasis on enforcement. By incorporating violations into the Tennessee Consumer Protection Act of 1977, the legislation grants the Attorney General expanded authority. This includes the power to demand sworn testimony, examine business records, and pursue measures to prevent the destruction of evidence. The bill also introduces stricter penalties. It authorizes civil fines reaching $1,000 per document in instances where records are hidden or falsified. Furthermore, it eliminates a previous six-month statute of limitations, providing officials with an extended timeframe to initiate enforcement actions. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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RubyPlay bekerjasama dengan Caesars Entertainment di Ontario untuk memajukan pengembangan di Amerika Utara iGame

RubyPlay bekerjasama dengan Caesars Entertainment di Ontario untuk memajukan pengembangan di Amerika Utara

(AsiaGameHub) - RubyPlay, sebuah ekosistem kandungan berasaskan studio, sedang mengukuhkan lagi kehadirannya di Ontario sebagai sebahagian daripada strategi pertumbuhan Amerika Utara yang lebih luas dengan perkongsian baharu bersama Caesars Entertainment. Perkongsian ini akan menyaksikan pilihan tajuk kegemaran peminat RubyPlay yang dikurasi, termasuk JMania® Lucky Pyggs, Mad Hit® Mr Coin dan Diamond Explosion® 7s SE, tersedia di platform kasino dalam talian Caesars Entertainment termasuk Caesars Palace Online Casino, Caesars Sportsbook & Casino dan Horseshoe Online Casino. Perkongsian ini juga dijangka akan berkembang dalam masa terdekat dengan penambahan kandungan daripada Koala Games, salah satu tajuk paling popular RubyPlay. Pelancaran dengan Caesars mewakili pencapaian penting bagi RubyPlay di Ontario, membina momentumnya berikutan kemasukan awalnya ke wilayah itu awal tahun lalu, di mana portfolio permainan berprestasi tinggi mereka telah mendapat daya tarikan dengan pengendali peringkat atasan. Dima Reiderman, CCO di RubyPlay, berkata: Dengan melancarkan bersama salah satu nama yang paling dipercayai dalam permainan, kami bukan sahaja mengembangkan jejak kami di Ontario tetapi juga menunjukkan nilai model berbilang studio kami. Pelancaran dengan Caesars di Ontario membolehkan kami meningkatkan lagi tawaran kandungan kami dalam pasaran terkawal yang sangat kompetitif. Pendekatan kami adalah untuk menyampaikan tajuk berprestasi tinggi yang sejajar dengan keperluan setiap pengendali, menggabungkan fleksibiliti yang diperlukan untuk pasaran tempatan dengan konsistensi yang diperlukan untuk skala, sambil memastikan pelancaran yang cekap dan relevansi pasaran yang kukuh. Bekerjasama dengan Caesars Digital menggariskan pengaruh dan reputasi RubyPlay yang semakin meningkat dalam wilayah global utama, serta kekuatan platform berbilang studionya, yang direka untuk membawa kandungan yang disesuaikan ke pasaran terkawal di seluruh dunia. Perkongsian ini juga merupakan sebahagian daripada kerjasama yang lebih luas, dengan potensi untuk berkembang ke pasaran Amerika Utara tambahan. Ricardo Cornejo Rivas, Vice President of Online Gaming di Caesars Digital, menambah: Kami komited untuk bekerjasama dengan jenama yang membawa kandungan berkualiti tinggi dan berbeza kepada pemain kami. RubyPlay menyediakan tepat seperti itu dengan saluran tajuk berprestasi tinggi yang disesuaikan secara berterusan dan kami tidak sabar untuk memperkenalkan permainan mereka kepada pelanggan kasino dalam talian kami di Ontario dan meningkatkan tawaran kandungan kami di wilayah itu. Artikel ini disediakan oleh penyedia kandungan pihak ketiga. AsiaGameHub (https://asiagamehub.com/) tidak memberikan sebarang jaminan atau representasi berkaitan kandungannya. Kategori: Berita Terkini, Kemas Kini Umum AsiaGameHub menyediakan perkhidmatan pengedaran iGaming yang disasarkan untuk syarikat dan organisasi, dengan menghubungkan lebih daripada 3,000 media premium di Asia serta lebih 80,000 influencer khusus. Ia berfungsi sebagai jambatan utama untuk pengedaran kandungan iGaming, kasino, dan eSports di seluruh rantau ASEAN.
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Broadway Platform memperoleh lesen pembekal B2B Curaçao iGame

Broadway Platform memperoleh lesen pembekal B2B Curaçao

(AsiaGameHub) - Broadway Platform, platform iGaming semua-dalam-satu, telah diberikan lesen B2B oleh Curaçao Gaming Authority (CGA), memberi kuasa kepada syarikat itu untuk menyediakan penyelesaian teknologi yang dipercayai kepada pengendali berlesen di seluruh pasaran antarabangsa. Lesen ini meliputi rangkaian produk hujung-ke-hujung dikuasakan AI milik Broadway Platform yang direka untuk menyokong kemasukan pasaran secara pantas dan pertumbuhan jangka panjang. Ekosistemnya termasuk infrastruktur kasino dan sportsbook, penyelesaian pembayaran, CRM, pengurusan risiko, peralatan afiliasi, dan sistem back-office yang boleh disesuaikan sepenuhnya. Selain itu, lesen ini juga mengesahkan BroadHub, platform pengagregatan kandungan generasi akan datang, membolehkan pengendali mengakses ribuan slot premium, permainan meja dan tajuk live dealer daripada lebih 120 penyedia terkemuka. Kelulusan ini seterusnya mengukuhkan kedudukan Broadway Platform sebagai pembekal sumber tunggal untuk pengendali yang mencari laluan ke pasaran yang sepantas kilat dan lancar, ketika syarikat itu berusaha untuk meningkatkan lagi jangkauan komersialnya di pasaran terkawal utama. Pensijilan ini menjadi pencapaian terbaharu syarikat itu, yang mempunyai cita-cita tinggi untuk berkembang di pasaran baru muncul Amerika Latin dan Afrika. Dengan musim panas yang diisi acara sukan besar akan datang, Broadway Platform berada dalam kedudukan yang baik untuk menyokong rakan kongsi yang ingin melancarkan dan mengoptimumkan tawaran sportsbook dan kasino di pasaran yang kompetitif. Giorgi Samkharadze, Pengarah Broadway Platform, berkata: Memperoleh lesen B2B Curaçao adalah langkah penting dalam komitmen kami untuk menyediakan platform yang dipercayai dan bersedia untuk masa depan dalam rangka kerja kawal selia yang diiktiraf. Memandangkan jangkaan pematuhan terus meningkat di seluruh pasaran global, kami mahu rakan kongsi pengendali kami mempunyai keyakinan sepenuhnya terhadap kedudukan kawal selia pembekal infrastruktur mereka. Artikel ini disediakan oleh penyedia kandungan pihak ketiga. AsiaGameHub (https://asiagamehub.com/) tidak memberikan sebarang jaminan atau representasi berkaitan kandungannya. Kategori: Berita Terkini, Kemas Kini Umum AsiaGameHub menyediakan perkhidmatan pengedaran iGaming yang disasarkan untuk syarikat dan organisasi, dengan menghubungkan lebih daripada 3,000 media premium di Asia serta lebih 80,000 influencer khusus. Ia berfungsi sebagai jambatan utama untuk pengedaran kandungan iGaming, kasino, dan eSports di seluruh rantau ASEAN.
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Ahli undang-undang Brazil cadang larangan penuh terhadap operasi pertaruhan iGame

Ahli undang-undang Brazil cadang larangan penuh terhadap operasi pertaruhan

(AsiaGameHub) - Rang undang-undang baharu yang diperkenalkan oleh Pedro Uczai bertujuan untuk mengharamkan sepenuhnya aktiviti pertaruhan di Brazil, dengan menyasarkan semua aktiviti pertaruhan beroda tetap di seluruh negara. Cadangan itu akan menggulingkan undang-undang utama yang kini mengawal selia pertaruhan sukan dan iGaming, sekaligus mengakhiri operasi undang-undang, pengiklanan, penajaan, dan juga pemprosesan pembayaran yang berkaitan dengan platform pertaruhan. Ia juga menyeru penguatkuasaan yang ketat, termasuk menyekat laman web dan apl, serta hukuman berat yang menjangkau daripada denda besar kepada hukuman penjara. Tindakan ini mengikuti retorik yang lebih kuat daripada Presiden Luiz Inácio Lula da Silva, yang baru-baru ini mempersoalkan kesan sosial pertaruhan, terutamanya berkaitan peningkatan hutang isi rumah. Presiden Luiz Inácio Lula da Silva, berkata: Jika pertaruhan mendatangkan kemudaratan seperti yang kita fikirkan, mengapa kita tidak menamatkan pertaruhan? Atau mengawal selianya supaya tidak terlalu banyak pertaruhan di Brazil dan anda boleh mempunyai beberapa, jika ada sebarang gunanya. Penyokong rang undang-undang itu berhujah bahawa ia adalah perlu untuk melindungi pengguna dan kesihatan awam. Walau bagaimanapun, badan industri National Association of Games and Lotteries (ANJL) memberi amaran bahawa mengharamkan pertaruhan terkawal boleh mendorong pengguna ke platform tanpa lesen, sekali gus mengurangkan pengawasan dan perlindungan pemain. Jika diluluskan, rang undang-undang itu akan menandakan perubahan dramatik dalam dasar perjudian Brazil, beralih daripada kawal selia kepada model pengharaman sepenuhnya. Artikel ini disediakan oleh penyedia kandungan pihak ketiga. AsiaGameHub (https://asiagamehub.com/) tidak memberikan sebarang jaminan atau representasi berkaitan kandungannya. Kategori: Berita Terkini, Kemas Kini Umum AsiaGameHub menyediakan perkhidmatan pengedaran iGaming yang disasarkan untuk syarikat dan organisasi, dengan menghubungkan lebih daripada 3,000 media premium di Asia serta lebih 80,000 influencer khusus. Ia berfungsi sebagai jambatan utama untuk pengedaran kandungan iGaming, kasino, dan eSports di seluruh rantau ASEAN.
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ASA batalkan keputusan terdahulu mengenai iklan ‘Ladbucks’ Ladbrokes iGame

ASA batalkan keputusan terdahulu mengenai iklan ‘Ladbucks’ Ladbrokes

(AsiaGameHub) - The Advertising Standards Authority (ASA) di UK telah membatalkan keputusan sebelumnya terhadap iklan televisyen Ladbrokes yang sebelum ini didapati melanggar garis panduan pengiklanan. Keputusan asal adalah berdasarkan iklan yang disiarkan pada 17 Disember 2024 dan menampilkan ‘Ladbucks’ sebagai mata wang dalam aplikasi yang mempromosikan program ganjaran. Dua aduan mendakwa bahawa ladbucks boleh menggalakkan individu bawah umur untuk mengambil bahagian kerana ia serupa dengan mata wang permainan video. ASA berkata: Kami berpendapat bahawa walaupun nama Ladbuck bersama-sama dengan imej token tersebut mewujudkan beberapa persamaan dengan mata wang dalam permainan yang popular di kalangan bawah 18 tahun, persamaan tersebut tidak cukup jelas untuk menjadikan iklan tersebut berkemungkinan menarik minat kuat di kalangan bawah 18 tahun. Pada Jun 2025, ASA menentukan bahawa iklan tersebut melanggar Kod BCAP dan Kod CAP. ASA menentukan bahawa penggunaan istilah ‘ladbucks’ tidak akan menarik minat kuat kanak-kanak. Peguam juga menyokong keputusan tersebut, dengan Melanie Ellis dari Olswang LLP menyatakan bahawa keputusan itu wajar dan keputusan awal adalah ‘sangat tidak adil.’ Ladbrokes menegaskan sepanjang proses tersebut bahawa ladbucks hanyalah jenama yang berkaitan dengan mata wang, manakala pengadu cuba mendakwa bahawa ia serupa dengan mata wang permainan, yang adalah tidak betul. Akhirnya, ASA membuat kesimpulan bahawa iklan tersebut tidak akan menarik minat kanak-kanak secara kuat. Keputusan ini adalah sebahagian daripada peningkatan pemantauan terhadap syarikat tersebut disebabkan oleh trend yang lebih besar, dengan ini menjadi insiden kelapan di mana ASA telah menyiasat aduan mengenai iklan untuk Ladbrokes. Artikel ini disediakan oleh penyedia kandungan pihak ketiga. AsiaGameHub (https://asiagamehub.com/) tidak memberikan sebarang jaminan atau representasi berkaitan kandungannya. Kategori: Berita Terkini, Kemas Kini Umum AsiaGameHub menyediakan perkhidmatan pengedaran iGaming yang disasarkan untuk syarikat dan organisasi, dengan menghubungkan lebih daripada 3,000 media premium di Asia serta lebih 80,000 influencer khusus. Ia berfungsi sebagai jambatan utama untuk pengedaran kandungan iGaming, kasino, dan eSports di seluruh rantau ASEAN.
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Pengawal Ohio mengancam dikenakan denda $5 juta kepada Kalshi atas dakwaan pertaruhan tanpa lesen iGame

Pengawal Ohio mengancam dikenakan denda $5 juta kepada Kalshi atas dakwaan pertaruhan tanpa lesen

(AsiaGameHub) - Pengawal selia Ohio meningkatkan tindakannya terhadap Kalshi, mengumumkan rancangan untuk mengenakan denda $5 juta terhadap platform pasaran ramalan itu. Suruhanjaya Kawalan Kasino Ohio (OCCC) mengeluarkan notis niat, berhujah bahawa kontrak acara sukan Kalshi secara berkesan bersamaan dengan pertaruhan sukan tanpa lesen di negeri itu. Menurut pengawal selia, kontrak ini membenarkan pengguna mempertaruhkan hasil seperti keputusan perlawanan dan prestasi pemain. OCCC menyatakan: Tawaran 'kontrak acara sukan' Kalshi secara khusus membolehkan pengguna Ohio mempertaruhkan atau berjudi pada hasil acara sukan yang tidak pasti seperti perlawanan profesional dan kolej serta statistik prestasi individu atlet. Suruhanjaya itu mendakwa Kalshi telah beroperasi tanpa lesen di Ohio sejak Januari 2025 dan menegaskan ia mempunyai kuasa penuh untuk bertindak, kerana ia "bertanggungjawab untuk memastikan integriti permainan sukan di Negeri Ohio." Langkah ini susulan perintah henti dan mungkir awal yang dikeluarkan pada April 2025, yang didakwa diabaikan oleh Kalshi. Pengawal selia kini menuduh syarikat itu melakukan pelbagai pelanggaran, termasuk gagal bekerjasama dengan pihak berkuasa dan meneruskan operasi walaupun terdapat amaran rasmi. OCCC menambah: Berdasarkan perkara di atas, dan menurut undang-undang Ohio, Kalshi tertakluk kepada tindakan pentadbiran kerana beroperasi atau menjalankan permainan sukan tanpa lesen, gagal bekerjasama dengan Suruhanjaya (yang termasuk gagal mematuhi perintah henti dan mungkir Suruhanjaya dan gagal memberikan maklumat yang diminta oleh Suruhanjaya), dan terlibat dalam kelakuan yang merosakkan integriti, atau keyakinan awam terhadap, permainan sukan di Ohio. Pengawal selia juga menimbulkan kebimbangan mengenai jurang pematuhan, termasuk membenarkan pengguna berumur 18–20 tahun mengakses kontrak sukan, tidak membayar cukai negeri ke atas hasil permainan, dan gagal menggunakan perlindungan kewangan yang diperlukan. Kalshi mempunyai 30 hari untuk memohon pendengaran. Sebagai respons kepada notis itu, syarikat itu memberi isyarat ia akan menentang. Elisabeth Diana, Ketua Komunikasi, berkata: Kami sedang menyemak surat itu dan akan melindungi kepentingan kami sejauh yang diperuntukkan oleh undang-undang. Mengecewakan, memandangkan litigasi kami yang berterusan dengan negeri dan keputusan baru-baru ini di mahkamah lain mengesahkan hak kami untuk beroperasi sebagai bursa yang dilesenkan oleh persekutuan. Pertikaian itu adalah sebahagian daripada pertempuran undang-undang yang lebih luas antara Kalshi dan pihak berkuasa Ohio. Syarikat itu sebelum ini menyaman pengawal selia dan peguam negara, berhujah bahawa kontraknya tertakluk kepada pengawasan persekutuan oleh Commodity Futures Trading Commission (CFTC), bukan undang-undang perjudian negeri. Seorang hakim persekutuan telah menolak permintaan Kalshi untuk injunksi awal, menyatakan syarikat itu gagal menunjukkan dengan jelas bahawa ia berhak mendapat pelepasan sedemikian. Kes itu diteruskan, bersama-sama dengan cabaran undang-undang yang serupa yang melibatkan Kalshi di negeri-negeri AS yang lain. Artikel ini disediakan oleh penyedia kandungan pihak ketiga. AsiaGameHub (https://asiagamehub.com/) tidak memberikan sebarang jaminan atau representasi berkaitan kandungannya. Kategori: Berita Terkini, Kemas Kini Umum AsiaGameHub menyediakan perkhidmatan pengedaran iGaming yang disasarkan untuk syarikat dan organisasi, dengan menghubungkan lebih daripada 3,000 media premium di Asia serta lebih 80,000 influencer khusus. Ia berfungsi sebagai jambatan utama untuk pengedaran kandungan iGaming, kasino, dan eSports di seluruh rantau ASEAN.
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BGaming Partners with Júlio César for New World Cup-Themed Game iGame

BGaming Partners with Júlio César for New World Cup-Themed Game

(AsiaGameHub) - BGaming has entered into a partnership with Júlio César for a new football-focused content agreement linked to the 2026 FIFA World Cup. This collaboration introduces a branded casual game and gives BGaming a prominent connection to one of the most well-known names in Brazilian football. Good to Know BGaming announced its collaboration with Júlio César at SiGMA South America in April. The agreement includes a new game titled Penalty Duel with Júlio César. The game is set to debut in June ahead of the 2026 FIFA World Cup. BGaming Enlists Júlio César for World Cup Initiative BGaming has teamed up with former Brazil goalkeeper Júlio César as part of a new campaign leading up to the 2026 FIFA World Cup. The deal was unveiled at SiGMA South America in Brazil, where Júlio César signed the contract at the BGaming booth during a public ceremony. The event drew over 200 visitors and featured an autograph and photo session that attracted partners, media, and fans. Júlio César brings significant football credibility to the partnership. Throughout his career, he played in three World Cups, earned 87 caps for Brazil, and won three major international trophies. At the club level, he was also part of the Inter Milan squad that secured a treble under José Mourinho. The collaboration will directly feed into product development. BGaming is preparing to launch Penalty Duel with Júlio César, a football-themed casual game where players step into the role of the kicker and aim to hit multipliers by scoring goals. The format relies on timing and precision, designed as a quick football gaming experience. Two core features are at the heart of the game. The Chance feature increases the likelihood of triggering the Golden Ball, which boosts scoring opportunities. The Buy Bonus feature unlocks a special round where players take part in a series of penalty kicks with Júlio César against a Rio beach backdrop. The game is scheduled to go live in June, giving BGaming a football product in the market just before the 2026 FIFA World Cup build-up gains momentum. Kate Pateiko, Chief Marketing Officer at BGaming, said: “Júlio César is a true legend of Brazilian football, and we are proud to welcome him as a partner. This collaboration goes far beyond a traditional endorsement, it’s about integrating his legacy directly into the product experience.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Indonesia Continues Crackdown, Freezing Over 1,000 More Online Gambling Accounts iGame

Indonesia Continues Crackdown, Freezing Over 1,000 More Online Gambling Accounts

(AsiaGameHub) - Indonesia is intensifying its campaign against online gambling by leveraging banking restrictions, content blocking, and payment system oversight. The most recent measure involved targeting an additional 1,000 accounts associated with illicit betting operations. Good to Know On 13 April, Indonesia froze more than 1,000 bank accounts connected to online gambling. The cumulative count of accounts blocked since 2024 has now risen to 33,252. Official data indicates a 57% decline in online gambling activity from 2024 to 2025. Indonesia Pushes Harder on Online Gambling Indonesia has extended its list of accounts targeted in online gambling enforcement by another 1,000, broadening a widespread initiative that has already affected 33,252 accounts since 2024. This latest move was executed on Monday under the coordination of the Financial Services Authority (OJK). The OJK characterizes the problem as extending beyond mere law enforcement. In March, board member and banking head Dian Ediana Rae stated: “Online gambling … has extensive consequences for the economy and financial sector.” He noted that the OJK had instructed banks to implement enhanced due diligence or to block the 33,252 accounts linked to such activities. The nation maintains a zero-tolerance stance toward gambling. As the world's most populous Muslim-majority country, Indonesia prohibits all gambling forms under Sharia law for both citizens and foreigners. The 1974 Control of Gambling Law described gambling as “contrary to religion, decency and the morals of Pancasila, and dangerous to the life of the community, nation and state”. The legislation further established an objective of the “complete elimination [of gambling] from the territory”.The rise of online betting subsequently compelled the legal framework to adapt. Mobile applications and social media provided new avenues for access, prompting Indonesia to enact specific legislation against online gambling in 2024. Between October 2024 and May 2025, officials blocked over 1.3 million instances of online gambling content. Plans were also introduced to prevent the use of e-wallets for online gambling, and the prohibition now extends to cryptocurrency-based betting. Authorities report that the crackdown is yielding measurable results. Data from the Indonesian Financial Transaction Reports and Analysis Centre shows a 57% reduction in online gambling volume from 2024 to 2025. Penalties continue to be severe. Individuals caught gambling can receive prison sentences of up to five years and fines reaching RP1 billion (approximately $66,000). Operators and promoters risk asset forfeiture and can be barred from obtaining business licenses for a decade. While prediction markets are not explicitly cited in the ban, event-based wagering is also commonly prosecuted as a criminal offense. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Bybit Co-Founder Observes Trust and AI Redefining Financial Infrastructure iGame

Bybit Co-Founder Observes Trust and AI Redefining Financial Infrastructure

(AsiaGameHub) - The financial industry is moving toward a more subtle evolution. During Paris Blockchain Week 2026, Bybit co-founder and CEO Ben Zhou remarked that the upcoming stage will focus on AI agents, stablecoins, and transparent oversight rather than market speculation. Key Highlights Ben Zhou suggested that users might soon delegate market operations and transactions to AI agents. He identified stablecoins as a functional link between traditional finance and blockchain technology. He also noted that institutional participation is growing due to more defined regulations in regions like the UAE. Ben Zhou Outlines a Financial Future That Operates Seamlessly in the Background During a fireside chat at Paris Blockchain Week 2026, Ben Zhou shifted the dialogue from price volatility to the importance of infrastructure. Speaking with BeInCrypto’s Brian McGleenon on April 15, he envisioned a financial landscape defined by AI, asset tokenization, and increasingly clear regulatory frameworks. A central component of this vision is what Zhou termed agentic finance. Bybit has already debuted AI agent accounts, which permit clients to set up sub-accounts where AI systems can interact, carry out strategies, and retrieve market data. He noted: “We have introduced AI agent accounts that enable users to create sub-accounts for AI to engage, execute various strategies, and pull market information. The rise of agentic payments is a major developing trend — and this is only the beginning.”His core argument was that users may no longer need to manage every individual step of a transaction. Instead, AI agents could interpret data and manage execution instantly. In such a framework, the specific platform becomes less critical as the intelligence layer takes on more responsibility. Zhou further contended that the primary story is not about speculation. He believes traditional finance is already utilizing blockchain for functional purposes like settlement, payments, and liquidity access. Stablecoins are at the heart of this transition. According to Zhou, many institutions are adopting this infrastructure while often avoiding the "crypto" label entirely. This shift makes established trust more vital than mere innovation. Zhou observed that regulation is now acting as a catalyst rather than a barrier. “The regulatory landscape has seen significant clarification lately. Jurisdictions such as the UAE are at the forefront, actively supporting innovation and providing clear roadmaps for development.”He also mentioned the UK, US, and Europe as regions where policy clarity is helping the market reach maturity. As these rules become more established, larger institutional players are becoming more confident about entering the industry. Zhou concluded by emphasizing that the goal is to refine existing financial processes rather than replace them. “This isn't about substituting current financial frameworks, but rather making them better. Our priority is creating infrastructure that ensures financial services are more intuitive, efficient, and accessible to a global audience.” His ultimate vision is a world where users rarely have to think about wallets, platforms, or blockchain technology. The service simply operates. Trust is embedded within the system, intelligence functions behind the scenes, and the underlying technology becomes virtually invisible. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Sweepstakes Casino Ban Advances in Minnesota iGame

Sweepstakes Casino Ban Advances in Minnesota

(AsiaGameHub) - Minnesota legislators are getting closer to implementing a ban on sweepstakes casinos, even as sports betting efforts remain stalled. The Senate’s proposed bill has continued to move forward with minimal pushback and now seems much more probable to pass than any sports betting legislation. Good to Know Senators in Minnesota are approaching a vote on a ban of sweepstakes casinos. The bill has made it through four Senate committees with just slight pushback. Sports betting still lacks the same level of momentum in Minnesota. Minnesota Moves Closer to Banning Sweepstakes Casinos as Sports Betting Falls Behind Minnesota seems poised to add its name to the list of states that have banned sweepstakes casino games. A Senate bill aimed at digital dual-currency gaming has passed through four committees and might reach the full Senate floor in the next few days or weeks. Should that occur, it’s probable the bill will pass with wide-ranging bipartisan backing. The House’s version of the bill has received less focus, but this might not be significant. If the Senate approves its bill, the House could easily adopt that version instead. Without any modifications, this would lead to the same outcome as passing its own separate bill. This places the sweepstakes ban effort well ahead of sports betting in Minnesota. Legislators seem set to take action on the sweepstakes ban before the end of the month, but no comparable path has emerged for a sports betting bill.Advocates for the ban argue that Minnesota needs to close down thousands of unregulated gaming sites that function without consumer protections or resources for problem gambling. Sweepstakes operators have countered, claiming the dual-currency model is lawful and operates more like a promotional program—drawing a comparison to offers from companies like McDonald’s. This argument hasn’t had much impact. Over a dozen states have either enacted or considered bans on sweepstakes casinos, and none have officially legalized the model. Indiana and Maine have already passed bans in 2024, while states like Oklahoma, Maryland, and Tennessee are among those that have also looked into taking similar steps. FAQ What’s the current status of sweepstakes casinos in Minnesota? Legislators are on the verge of passing a ban on digital dual-currency sweepstakes casino games. How much progress has the Senate bill made? It has passed through four Senate committees and may soon go before the full Senate.Does the ban have significant backing? Yes. The bill seems to have widespread bipartisan support and has encountered only slight opposition. What’s the situation with the House’s bill? The House’s version has gotten less attention, but the House could still take up the Senate’s bill and pass it in place of its own. Why are advocates pushing for a ban? They argue that unregulated sites operate without consumer safeguards or assistance for problem gambling. What are sweepstakes operators saying in response? They claim the dual-currency model is legal and more akin to a promotional offer than actual gambling. Have any states officially legalized sweepstakes casinos? No. Over a dozen states have either passed or considered bans, but none have officially legalized sweepstakes casinos. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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PopOK Gaming Unveils New Money Tree Slot Series iGame

PopOK Gaming Unveils New Money Tree Slot Series

(AsiaGameHub) - PopOK Gaming has launched a new three-game slot collection under the Money Tree brand. This release targets multi-market distribution, offering mobile and web support alongside multi-language accessibility. Good to Know The new lineup includes Money Tree, 40 Money Tree Lucky Coin, and Money Tree Buy Bonus. The series combines jackpots, wild features, respins, and bonus entry tools. PopOK Gaming is rolling out the launch across web, mobile, and multiple markets. PopOK Gaming Launches Three-Game Money Tree Slot Series PopOK Gaming has introduced a new Money Tree series consisting of three titles: Money Tree, 40 Money Tree Lucky Coin, and Money Tree Buy Bonus. Money Tree features Expanding Wilds and Scatters, plus a Progressive Jackpot Game with an interactive bonus round. Players can unlock Mini, Minor, Major, and Mega jackpots. 40 Money Tree Lucky Coin makes use of Expanded Wilds, Dual Scatters, and a Boosted Mode with multipliers. It also includes a Lucky Coin Jackpot Feature with respins and extra opportunities to collect rewards and jackpots.Money Tree Buy Bonus adds a Buy Bonus mechanic designed to give players more control over feature access. The game uses a classic 5×3 layout and employs Expanding Wilds on key reels, with persistent features during Free Spins. PopOK Gaming stated that the full Money Tree series is live on web and mobile platforms and supports multiple languages, enabling the company to distribute the games across several markets. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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ASA Clears Ladbrokes of Ladbucks Ad Complaints iGame

ASA Clears Ladbrokes of Ladbucks Ad Complaints

(AsiaGameHub) - The ASA has reversed its prior position regarding Ladbrokes and its Ladbucks program. The regulator has now confirmed that two advertisements for the loyalty rewards scheme did not violate rules prohibiting content that appeals to people under 18 years of age. Good to Know The ASA reversed its previous ruling and cleared both of the Ladbucks advertisements in question. Complaints alleged that the Ladbucks name and associated token imagery bore too strong a resemblance to currencies used in youth-focused video games. The regulator stated that any existing similarities were too generic in nature to make the advertisements highly appealing to minors. ASA Reverses Its Prior Stance on Ladbucks Advertisements Ladbrokes has prevailed in its case before the Advertising Standards Authority, after complaints filed against its Ladbucks advertising were dismissed. The revised ruling, released publicly today, supersedes a prior decision from June 2025, and concluded that neither the television advertisement broadcast on 17 December 2024, nor the video-on-demand ad that aired on Channel 4 on Demand on 23 December 2024, violated gambling advertising regulations. The case was initiated after two members of the public submitted complaints in June 2025. They claimed that the Ladbucks name and coin-shaped token imagery would likely hold strong appeal for under-18s, due to similarities to Fortnite V-Bucks and Roblox Robux. The ASA assessed the case against both BCAP and CAP gambling advertising codes. Ladbrokes noted that Ladbucks is an adults-only loyalty reward program with no cash equivalent. Tokens are only accessible to logged-in, age-verified customers aged 18 or over, and expire on a monthly basis if not redeemed. The firm also explained that the name combines Ladbrokes with the widely used term "bucks" to refer to value, and was not intended as an imitation of youth gaming products. The company also highlighted its ad placement safeguards. The television commercial was broadcast after the 9pm watershed, while the VOD version was hosted on a platform equipped with parental controls. The ASA noted that these measures were helpful but insufficient on their own, as younger viewers may still come across the content, meaning the core assessment remained whether the creative content held strong appeal for minors. Reasoning Behind the ASA's Decision to Clear the Campaign The ASA centered its assessment on the token design and the Ladbucks name. It acknowledged that there were broad similarities to in-game currencies, including round, glossy tokens with initials positioned in the center. However, it found that these points of overlap were too limited and too generic to draw an obvious direct comparison. The regulator also noted clear distinguishing features. Ladbucks tokens feature a translucent dark red style set against a simple red and white design. The typography is plain, and lacks the bright, fantastical, cartoonish or character-driven aesthetic commonly associated with games popular with children. The ASA stated: “We found that while the Ladbucks name paired with the token imagery drew some parallels to in-game currencies popular with under-18s, these similarities were not distinct enough to make the advertisements likely to hold strong appeal for people under 18 years of age. “These shared features were generic in nature and did not encourage an obvious direct comparison to the tokens used in Fortnite and Roblox. As a result, we concluded that the advertisements were unlikely to hold strong appeal for under-18s.” On these grounds, the ASA ruled that the TV ad did not violate BCAP Code rule 17.4.5, and the VOD ad did not breach CAP Code rules 16.1 and 16.3.12. No additional enforcement action will be taken in relation to this case. Frequently Asked Questions What ruling did the ASA make regarding the Ladbucks advertisements? The ASA reversed its prior ruling and determined that the two Ladbucks advertisements did not violate gambling advertising regulations. What was the basis for the submitted complaints? Complainants alleged that the Ladbucks name and token imagery were overly similar to youth-facing in-game currencies including Fortnite V-Bucks and Roblox Robux. What was Ladbrokes' response to the complaints? Ladbrokes explained that Ladbucks is an adults-only loyalty reward with no monetary value, and is only accessible to logged-in, age-verified users aged 18 or older. Did the ASA acknowledge that similarities existed? Yes, but only at a broad, general level. It stated that the points of overlap were too generic to draw an obvious direct comparison. What led the ASA to clear the advertisements? It found that the styling, color palette and typography were sufficiently distinct that the advertisements were unlikely to hold strong appeal for people under 18 years of age. Which rules did the ASA use to assess the case? The case was assessed against BCAP and CAP gambling advertising regulations, specifically BCAP rule 17.4.5 and CAP rules 16.1 and 16.3.12. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Gary Gensler Equates Sports Contracts to Sports Betting, Rejects CFTC Oversight iGame

Gary Gensler Equates Sports Contracts to Sports Betting, Rejects CFTC Oversight

(AsiaGameHub) - Federal supervision of sports event contracts is coming under increased scrutiny. Gary Gensler stated that Congress did not design the CFTC’s authority with sports betting in mind, a point that directly intersects with the legal battle between states and prediction markets. Good to Know Gary Gensler has stated that sports event contracts qualify as sports betting. He noted that Congress never intended CFTC oversight to extend to this domain. State regulators have already filed lawsuits against prediction platforms in over a dozen jurisdictions. Gary Gensler: Sports Contracts Were Never the CFTC’s Focus Former CFTC Chair Gary Gensler has established a distinct line between prediction markets and the areas lawmakers intended to regulate. In comments to Barron’s, he said sports event contracts were never part of the agency’s original mandate. “I never once ever heard a member of Congress or their staffs suggest that the law they were writing, acting upon, and voting on was for our little agency, the CFTC, to have oversight over sports betting,” Gensler, who served as CFTC chair from 2009-14 and 2021-25, told Barron’s. “Betting on sports is gaming.” This is significant because CFTC-licensed prediction platforms currently offer sports event contracts across all 50 states without state gaming licenses. These operators consistently argue that federal oversight takes precedence over state law. State regulators are pushing back and have already initiated legal action in over a dozen jurisdictions, including New Jersey, Nevada, and Arizona.Legal tensions have escalated because sports contracts are functionally similar to standard sportsbook products even if their format appears different. Users still wager money on outcomes they expect to occur; prices reflect probability, and each transaction ends with a win or loss based on the final result. State Sports Betting Regulation Followed a Separate Trajectory The broader sports betting market took a distinct path. After the repeal of the Professional and Amateur Sports Protection Act in 2018, states gained the authority to legalize sports betting within their borders. Since then, 39 states have enacted sports betting laws and launched legal, licensed sportsbooks. Gensler emphasized that he does not believe Congress intended federal law to bypass state gaming regulators. “Nobody was intending to pre-empt the New Jersey state gaming commission,” Gensler said. “It was politically not discussed, and if it had been, it would have been dead in Congress. Senators wouldn’t have voted for it.”Gensler’s remarks provide fresh support to state officials who claim prediction platforms are offering unlicensed sports betting under an alternative label. For prediction operators, however, the federal preemption argument remains central as the legal fight expands. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Rising Oil Costs Squeeze Gaming Industry, Warns Pagcor’s Alejandro Tengco iGame

Rising Oil Costs Squeeze Gaming Industry, Warns Pagcor’s Alejandro Tengco

(AsiaGameHub) - The gaming industry is facing increased pressure due to rising energy expenses. Alejandro Tengco, head of Pagcor, observed that markets in Asia and the United States are already experiencing the effects, with the Philippines also grappling with higher domestic fuel prices. Good to Know Pagcor indicated that the global gaming sector is being impacted by the oil crisis. Alejandro Tengco identified the US, Macau, and Singapore as affected regions. A decision is still pending regarding the proposal to separate Pagcor's operating and regulatory responsibilities. Tengco Notes Global Gaming Impact from Oil Crisis Alejandro Tengco stated that the international gaming industry is under strain from an oil crisis linked to Middle Eastern conflicts. During an industry gathering in Manila organized by Inside Asian Gaming, the Pagcor chairman and CEO noted that regions including Macau, Singapore, and the US are all feeling the repercussions. Approximately one-fifth of the world's oil and gas comes from the Gulf. Since military actions involving the US, Israel, and Iran began on February 28, energy supplies and maritime commerce have faced disruptions. This is significant for the Philippines, which depends heavily on Middle Eastern fossil fuel imports, leading government agencies to implement energy-conservation measures. Fuel costs have surged, with gasoline and diesel prices in the Philippines more than doubling since the start of the conflict. The national government recently announced the suspension of certain fuel taxes to help consumers. Furthermore, analysts have pointed out the increasing pressure on Macau's gaming industry as energy expenses rise.In a Wednesday statement following the event, Pagcor quoted Tengco: “This is a difficult period for everyone.” He also advocated for stronger industry cooperation amidst shifting conditions. “It is vital that we unite, maintain these dialogues, and provide mutual support within the sector,” Mr. Tengco remarked. He added that Pagcor would adapt as necessary while prioritizing player safety. He stated: “Pagcor will make the required adjustments. We must stay current and ensure that our focus remains on responsible gaming.”The session also revisited the long-standing debate over Pagcor's organizational structure. Tengco confirmed that the Governance Commission for Government Owned and Controlled Corporations (GCG) continues to evaluate the plan to decouple Pagcor's commercial and regulatory arms. This strategy involves Pagcor retaining its regulatory role while privatizing the state-run Casino Filipino chain. Tengco commented: “There is significant demand for this separation, and we are awaiting the GCG's verdict,” he said. “Should privatization be approved, it will represent a major shift for the industry.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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Kentucky Lawmakers Lift Veto and Raise the Betting Age to 21 iGame

Kentucky Lawmakers Lift Veto and Raise the Betting Age to 21

(AsiaGameHub) - Kentucky has enacted new sports betting regulations following a veto override by state legislators against Gov. Andy Beshear. The legislation increases the minimum age for betting and imposes restrictions on prediction markets. Good to Know Kentucky will raise the sports betting age from 18 to 21 in 90 days. HB 904 also blocks sportsbook ties to prediction markets such as Kalshi and Polymarket. Player props on in state college teams will no longer be allowed. Kentucky Overrides Veto and Reshapes Betting Rules By overriding a veto from Gov. Andy Beshear, Kentucky legislators enacted HB 904 into law, which increases the legal sports betting age from 18 to 21. This new age requirement will take effect in 90 days for all nine online sportsbooks and physical betting locations statewide. The minimum age for betting on horse races remains 18. The General Assembly initially approved the bill earlier this month and revisited it after Beshear vetoed it on Monday. The House voted 67 to 7 to override the veto, and the Senate did the same on Tuesday just before the legislative session concluded. Beshear's primary objection to the bill was a provision that allows Kentucky's gaming and horse racing regulators to enact emergency and standard administrative regulations without requiring the governor's review or signature.The scope of the new law extends beyond the age increase. It also prohibits operators of sports betting, fantasy sports, and horse racing from providing prediction markets or forming partnerships with trading platforms like Kalshi or Polymarket. While DraftKings, FanDuel, and Fanatics all operate sportsbooks in Kentucky and introduced prediction market platforms in late 2025, none of these companies currently offer such markets in states where their sportsbooks are active. Additionally, HB 904 prohibits player proposition bets on teams from colleges within the state, covering wagers on individual performances like points scored or touchdowns. Daily fantasy sports operators like Underdog and PrizePicks will now be required to obtain a license to offer contests in Kentucky. For horse racing, operators are now permitted to offer fixed odds betting in addition to traditional pari-mutuel wagering. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
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